Low/High Spatial Frequency Imaging & PWP
Posted: June 8th, 2011, 6:19 pm
Ref 1: retouch_images_with_frequency_separation
http://www.computerarts.co.uk/tutorials ... separation
Ref 2: HighPass Sucks (+ solution)
http://www.modelmayhem.com/po.php?threa ... ost9585669
Ref 3: Frequency Separation Technique [7:34 minute video]
http://www.youtube.com/watch?v=dMyaeZmkZD8
There seems to be an interest in low/high spatial frequency imaging on many of the other message boards... to smooth skin colors/texture and sharpening... just Google/Bing: "frequency seperation photoshop"
To date, I have yet to find a PWP workflow that would include smoothing textures/colors using an image's low/high spatial frequencies as is suggested in the Photoshop references [actually, BilateralSharpen can do this with the right settings] ...but there is a possible PWP manual sequence to perform sharpening with the high spatial frequencies. This sharpening is more subtle and less prone to excessive light/dark halos than the normally used HighPass-SoftLight/HardLight sequences that have an equal blur radius as that used during the construction of the high spatial frequency image version... the following is good for both 24/8-bit and 48/16-bit images...
Basic Sequence: conservative light/dark tone changes with possible objectionable changes in colors [large radius Local Contrast Enhancement]...
(1) Click on the 'starting image' and open Blur-Gaussian method. Set the Radius to preference [perhaps 3->10 for sharpening or 25->75 for Local Contrast Enhancement]; Threshold and Amount = 100; and click OK.
(2) Click Transformation\Gray\Negative... a negative of the 'resulting (1) image' should be created.
(3) Click on the 'starting image' and open the Composite - Blend Operation. Set Overlay = 'resulting (2) image' and Overlay Amount = 50. Click OK, creating the High Spatial Frequency data image.
(4) Click on the 'starting image' and open the Composite - SoftLight or HardLight Operation. Set Overlay = 'resulting (3) image' and adjust either the Input or Overlay Amount to a preference. Click OK, creating the sharpened or local contrast enhanced image.
Additional Comments: Photoshop users use 'Linear Light' for (4). As this operation is not available in PWP, Soft Light or Hard Light needs to be used. Soft Light tends to have a softer effect and retain colors more so than Hard Light which may provide an hard edged low-saturated desiccated effect at its extreme.
A more Advanced Sequence will use an 'active' contrast mask of the 'resulting (3) image' [the High Spatial Frequence data image] as the Overlay and Overlay Mask of the (4) Composite - SoftLight or HardLight operation. This mask will produce a more 'dramatic' effect without changes in colors [i.e., effects luminance only] and allows one to preference the amount of light and/or dark tone changes for the sharpening or local contrast enhancement. Ask if more detail is needed...
Enjoy!!!...
http://www.computerarts.co.uk/tutorials ... separation
Ref 2: HighPass Sucks (+ solution)
http://www.modelmayhem.com/po.php?threa ... ost9585669
Ref 3: Frequency Separation Technique [7:34 minute video]
http://www.youtube.com/watch?v=dMyaeZmkZD8
There seems to be an interest in low/high spatial frequency imaging on many of the other message boards... to smooth skin colors/texture and sharpening... just Google/Bing: "frequency seperation photoshop"
To date, I have yet to find a PWP workflow that would include smoothing textures/colors using an image's low/high spatial frequencies as is suggested in the Photoshop references [actually, BilateralSharpen can do this with the right settings] ...but there is a possible PWP manual sequence to perform sharpening with the high spatial frequencies. This sharpening is more subtle and less prone to excessive light/dark halos than the normally used HighPass-SoftLight/HardLight sequences that have an equal blur radius as that used during the construction of the high spatial frequency image version... the following is good for both 24/8-bit and 48/16-bit images...
Basic Sequence: conservative light/dark tone changes with possible objectionable changes in colors [large radius Local Contrast Enhancement]...
(1) Click on the 'starting image' and open Blur-Gaussian method. Set the Radius to preference [perhaps 3->10 for sharpening or 25->75 for Local Contrast Enhancement]; Threshold and Amount = 100; and click OK.
(2) Click Transformation\Gray\Negative... a negative of the 'resulting (1) image' should be created.
(3) Click on the 'starting image' and open the Composite - Blend Operation. Set Overlay = 'resulting (2) image' and Overlay Amount = 50. Click OK, creating the High Spatial Frequency data image.
(4) Click on the 'starting image' and open the Composite - SoftLight or HardLight Operation. Set Overlay = 'resulting (3) image' and adjust either the Input or Overlay Amount to a preference. Click OK, creating the sharpened or local contrast enhanced image.
Additional Comments: Photoshop users use 'Linear Light' for (4). As this operation is not available in PWP, Soft Light or Hard Light needs to be used. Soft Light tends to have a softer effect and retain colors more so than Hard Light which may provide an hard edged low-saturated desiccated effect at its extreme.
A more Advanced Sequence will use an 'active' contrast mask of the 'resulting (3) image' [the High Spatial Frequence data image] as the Overlay and Overlay Mask of the (4) Composite - SoftLight or HardLight operation. This mask will produce a more 'dramatic' effect without changes in colors [i.e., effects luminance only] and allows one to preference the amount of light and/or dark tone changes for the sharpening or local contrast enhancement. Ask if more detail is needed...
Enjoy!!!...