Aligning and distoring maps to match
Posted: March 23rd, 2020, 5:37 am
Here is a problem I was given yesterday.
There are two maps of the same place. They both show major landmarks about right, but the projections, scale, and probably poor cartography in one of them don't make them align. I would like to 'warp' one of them to conform to the other one.
Here is what I was trying to do, which kind of works but it's quite a bit of work
1) I cropped them to about the same area. I resampled one of them so that they both have the same pixel dimensions.
2) I used Composite with 3-point alignment, using the same landmarks as far apart from each other as possible, in Register mode. They are closer now, but no cigar.
3) I used Distort on the overlay map (the one I want to 'warp') and placed several control points on some other landmarks that I can identify on both.
4) Then I copied the Distort transformation to the base map (i.e. the better one - the one I want the overlay map to conform to) and I pointed the control points arrows to the common landmarks on it.
5) Then, finally, I copied this revised Distort transformation back to the Overlay map and let it distort it accordingly.
They align about right now, but I was choosing the most effective distort method blindly (Sheppard ended up working ok) and I wonder if there is an easier way to do something similar to my quest?
There are two maps of the same place. They both show major landmarks about right, but the projections, scale, and probably poor cartography in one of them don't make them align. I would like to 'warp' one of them to conform to the other one.
Here is what I was trying to do, which kind of works but it's quite a bit of work
1) I cropped them to about the same area. I resampled one of them so that they both have the same pixel dimensions.
2) I used Composite with 3-point alignment, using the same landmarks as far apart from each other as possible, in Register mode. They are closer now, but no cigar.
3) I used Distort on the overlay map (the one I want to 'warp') and placed several control points on some other landmarks that I can identify on both.
4) Then I copied the Distort transformation to the base map (i.e. the better one - the one I want the overlay map to conform to) and I pointed the control points arrows to the common landmarks on it.
5) Then, finally, I copied this revised Distort transformation back to the Overlay map and let it distort it accordingly.
They align about right now, but I was choosing the most effective distort method blindly (Sheppard ended up working ok) and I wonder if there is an easier way to do something similar to my quest?